nils addink
online works:

ornottobe.org golem3.org onprogress.org levation.org ghostlines.org
works tools exhibitions archive info
work: ornottobe.org

'or not to be' is an online endless simulation in which a weighed down figure traverses an endless stream of procedurally generated, deserted spaces.

each space is different but the same. The randomly changing view continuously presents new compositions showing the procedural rooms, their furniture, the figure and the shadows.

the work is available online, free for all to see and experience at http://ornottobe.org/


work: golem3.org

'golem3.org' is an online endless simulation in which three abstracted figures independently try to collect all briefcases. Working against each other their tasks will never be complete. The movement of the figures is randomly setup and calculated using basic physics, leaving the figures struggling on the floor, crawling to collect the briefcases one by one..

the work is available online, free for all to see and experience at http://golem3.org/
the work was part of the installation at the 'foreignaffair' exhibit


work: onprogress.org

'on progress' is an online endless simulation in which a fleet of cars endlessly moves itself along a procedurally generated path of parkinglots.

the work is available online, free for all to see and experience at http://onprogress.org/
the work was part of the installation at the 'bouncing off' exhibit



work: levation.org

'levation.org' is an online endless simulation in which abstracted elevators dance while an abstracted figure moves in between.

the work is available online, free for all to see and experience at http://levation.org/


tool: ghostlines.org

'ghostlines.org' is an online endless simulation in which a abstracted figures walk amongst the hills, occasionally meeting up and exchanging random lines. The viewer at times follows one of these figures and at times goes its own way.

the work is available online, free for all to see and experience at http://ghostlines.org/